An Even Blanker Update


Didn't get as much done as I had hoped. Not many things changed but here's a list of what did:

-Blank Boi now has a Box Detector for ground detection! (Dunno if it'll make a difference but at least I got it working)

-Blank Boi also has some new Animations when holding a Small or Big Box. (They're a little janky at the moment though)

-Level 1-3 has shrunk by quite a bit. It might not be too noticeable though but it should be more forgiving and less time consuming.

-Level 1-4 has been made to be WAY more forgiving. (At least I hope)

-All Crushers that were in the levels originally have been replaced by the new Enemy. (Unsure if Crushers will be coming back)

-Made a new Enemy that it like the Spiked one but it can jump up and down instead of moving left to right.

-Spiked Enemy now moves a little faster.

-Level 2-1 has now been added. (After having to scrap two of it's ideas)

Also, some Bugs I know of:

-When walking on the ground and you're transitioning from solid to platform, there's a chance you'll just fall though. When transitioning from platform to solid, there's a chance you'll clip the edge of the solid and have to jump to fix it.

-Still haven't found a way to limit the Player to only hold one box at a time. Notable cases of it can be easily produced in Level 1-3.

(If there is any other bugs that you happen to find, just let me know)

Files

BlkBoi(v3).zip 28 MB
Jul 17, 2020

Get Blank Boi (ver0.4)

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