Fixed Movement


I fixed things that I overlooked or stopped on because I needed a break. Here's a little list:

- Wall Jump is made way more forgiving. It's essentially like a Mario Wall Jump now

- I didn't realize my Coyote Time was borked. Should be good now. It's fairly noticeable right now for the sake of making sure it's working.

- Put the game in a proper Screen Resolution instead of just what I had in the editor. 

That's about it really.

Files

Stage 1.1.zip Play in browser
Jan 18, 2023

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