Fixed Movement
Project Solloyd » Devlog
I fixed things that I overlooked or stopped on because I needed a break. Here's a little list:
- Wall Jump is made way more forgiving. It's essentially like a Mario Wall Jump now
- I didn't realize my Coyote Time was borked. Should be good now. It's fairly noticeable right now for the sake of making sure it's working.
- Put the game in a proper Screen Resolution instead of just what I had in the editor.
That's about it really.
Files
Stage 1.1.zip Play in browser
Jan 18, 2023
Project Solloyd
I've been sitting on this idea too long. I gotta just do.
Status | Prototype |
Author | PixelatorGadzy |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Unity |
More posts
- Stage 2 is now a thing. Oh boy.Feb 18, 2023
- Goals For ProjectJan 14, 2023
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